Saturday, 15 December 2012

Sketch Rendering Practice

After a few months away from the sketch book and Photoshop rendering, I decided to get back into the swing of things and do some practicing. This was a Photoshop rendering of my take on a Nissan coupe.

The rendering was all done on a Wacom tablet, sketched in Photoshop and then toned/coloured in a painter-style approach.

Wednesday, 12 December 2012

MADA - Monash Industrial Design Exhibition

 
 



 
The Honors Year Exhibition for Industrial Design at Monash University.
The aim of the project was to design a production vehicle that will be tailored to the tuning market; specifically focusing on the recent breed of Motorsport 'Time Attack Racing'. The vehicle is designed as such to encourage motoring enthusiasts for future generations, by allowing further tune-ability and adaptability to handle the severe stress's placed on the vehicle during race use. By doing so, the vehicle is designed for the full intention of being used for entry level motorsport and daily recreational use. This generates a concept purely focused towards the motoring enthusiasts.

 

Theme Clarity

 
 
This rendering was done towards the development stages of the honors year project. Once a direction of styling was resolved for the vehicle design, I felt the need that a clearer picture needed to be painted for the overall 'theme' of the design. The process started as a pen sketch, then photoshop rendered and backdrop source rendered in.

Earlier PS Renders

 

These earlier concept sketches were done for the honors year project. Familiarizing myself with a work-flow by doing a quick & rough pen sketch on bleedproof paper, scanning it in and dropping the sketch into photoshop, where tone and color was applied in a painter styled approach.

Automotive Clay Sculpting - 2012

 
 



 
 
A clay sculpting project undertaken at Monash University, tutored by Mike Chester from GM Australia. The purpose of this project was to utilize clay modelling abilities and the understanding of shape creation, from sketch to physical form.

The theme for this project was 'speedform'.

The project incorporated perspective form drawing, photoshop rendering, clay sculpting and Di-Noc finishing.